This is my professional resume.

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Sam Bushman


940 Second Street
SSU Student Housing
Portsmouth, OH 45662
220 Bierley Avenue
P.O. Box 237
Pemberville, OH 43450

Career Objectives

To obtain a computer programming job in a progressive organization that offers opportunities for growth and advancement.

Technical Skills

  • Proficient with Java, C#, C/C++, Python, GLSL, HTML/CSS, ARM7 assembly, and 68K assembly.
  • Experienced with OGRE rendering engine, OpenGL, ODE physics library, and Phasespace Motion Capture C API, and UDP/TCP network programming.
  • Written software for PC, Game Boy Advance, Atari Jaguar, and Xbox 360 XNA platforms.
  • Familiar with working in Win32 or Linux development environment.

Work/Project Experience

Shawnee State University – Atari Jaguar Homebrew Independent Study Portsmouth, OH
Programmer January 2011 – Present
  • Acquired official Atari Jaguar documentation and teaching self how to write games on the platform.
Shawnee State University – Phasespace Motion Capture API Portsmouth, OH
Co-Programmer August 2010 – Present
  • Co-write C++ abstraction layer to re-purpose Phasespace Motion Capture system for realtime simulation input.
  • Rewrote rigid body creation/destruction functionality to overcome undocumented bug in existing API.
War! In Space, an Independent Game Pemberville, OH
Lead Programmer June 2010 – Present
  • Self taught C# and XNA 3.1 platform, designing 2D game engine, managing 2 person remote team.
Shawnee State University – Senior Project
Portsmouth, OH
Project Lead August 2009 – May 2010
  • Designed team structure, developed documentation standard and reStructuredText documentation tool.
  • Won best student booth at Shawnee 7.0 conference.

Activities/Volunteer Work

International Game Developers Association student member since 2008

Game Developers Conference San Fransisco, CA
Conference Associate Volunteer 2009 – 2011
  • Assist conference attendees, badge attendees, and run errands for conference staff.

Degree Information/Current Education

Shawnee State University Portsmouth, OH
Simulation and Game Engineering Technology – Bachelors of Science May 2011